LEARN BY MAKING
Start with a visible result. Understand the system on the way.
Each tutorial gives you complete input, an expected outcome, checks before the next step and a safe path back when something goes wrong.
Learn how to ask, review and verify.
Eight detailed chapters with example requests for each phase of Spectrum development.
Your first Spectrum program
Create a portable 48K project, build a TAP and run it inside DZX STUDIO.
Start tutorialTurn an image into a SCREEN$
Convert a PNG or JPEG into the exact 6912-byte Spectrum screen format and add it to the tape.
Start tutorialBuild a safe Z80 routine
Assemble, test and call a routine that changes the border and returns cleanly to BASIC.
Start tutorialDebug across BASIC and Z80
Stop at a source breakpoint and keep the editor, PC, registers and disassembly aligned.
Start tutorialFrom keyboard to Spectrum music
Create two project-backed phrases, preview them and generate code for the selected target.
Start tutorialUse AI without surrendering source control
Request a change, inspect its exact hunks and apply it as one reversible editor operation.
Start tutorialSaving and building are separate. A source file remains recoverable even when validation blocks a bad TAP. Every guide preserves that distinction.